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Match Statistics
~35m/match
29.1%
2.22
KDA Ratio
28
Most Kills
8.4/8.4/10.3
Average KDA
Per Minute Stats
Kills/min
0.24
Deaths/min
0.24
Assists/min
0.30
Denies/min
0.13
Last Hits/min
4.60
Net Worth/min
1,108
All Time Stats
Total Kills
2.6K
Total Deaths
2.6K
Total Assists
3.2K
Total Denies
1.4K
Total Last Hits
49.3K
Total Souls
11.9M
Win Rate by Game Duration
<20m
11W / 9L55.0%
20-30m
37W / 23L61.7%
30-40m
65W / 83L43.9%
>40m
34W / 46L42.5%
Hero Performance
Most Played Heroes
Celeste
Marksman
48 games
56.3% WR
Infernus
Marksman
42 games
42.9% WR
Mina
Marksman
41 games
48.8% WR
Best Win Rates (min. 3 games)
The Doorman
Mystic
71.4%
35 games
Paradox
Marksman
66.7%
3 games
Paige
Mystic
62.5%
8 games
Performance Tracker
Recent game analysis & trends
308 matches
Declining
Declining
Performance Status
- Win rate: 48% (147/308)
- Average KDA: 2.22
- Average deaths: 8.4 per game
- Last hits: 160 per game
- Recent KDA has declined by 30.1%
- Recent win rate has declined by 38%
Performance Analytics
Win Rate
48%
Avg KDA
2.22
Last Hits
160
Farm/Min
4.6
Game Duration
34.8m
Consistency
Low
KDA Trend (Recent vs Older)
-30.1%Performance Decline
Recent games show declining metrics. Review recent matches for patterns and consider adjusting playstyle or hero pool. Focus on reducing deaths and improving farm efficiency.
Playstyle Analysis
CARRY
ECONOMY
FRONTLINE
UTILITY
OBJECTIVES
AGGRESSION
Economy: 92%
Objectives: 80%
Carry: 68%
Carry
Kills Per Match8.39
K/D Ratio1.00
Net Worth/Min1,108
Economy
Last Hits/Min4.60
Net Worth/Min1,108
Efficiency240.8
Frontline
Deaths Per Match8.43
KDA Rating2.22
A/D Ratio1.22
Utility
Assists Per Match10.3
A/K Ratio1.23
Denies Per Match4.52
Objectives
Last Hits Per Match159.9
Denies Per Match4.52
Farming Dominance164.4
Aggression
Kills Per Match8.39
Avg Game Length34.8m
Aggression Index0.24
Primary Archetype
Objective Specialist
Secondary Archetype
Aggressive Initiator
70%
Confidence
Performance Metrics
Aggression72%
Team Play67%
Objective Focus86%
Survival33%
Utility56%
Strengths
Excellent combat aggression
Great objective control
Areas to Improve
Dies too frequently
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