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    04-06-2026

    Minor Update - 06-04-2026

    Bug Fix
    View on Forums

    General Changes

    • Urn mechanics have been reworked.Primary details:- Delivering the urn now starts a king of the hill style capture point, rather than using melee to flip the urn back and forth.- Both teams can progress at the same time, but the urn will only be fully claimed once there is only one team in the circle.- The Urn runner now gets their normal 35% bonus bounty and stats immediately on initial deposit (rather than on deposit conclusion only if your team won it)Other Details:- Urn overall bounty reduced by 20% (unreduced for trailing team)- Progress radius is 20m- Progress rate is fixed regardless the number of allies in the area- Progress duration for favored/neutral/unfavored is 6/12/18s- If Urn has been in progress for over 75s, it will give up and throw all the souls as orbs into the sky (they will float for a long time)- Increased time allowed to run the urn before taking damage by 10s- Trailing team sprint speed bonus from +4m to +5m- Urn comeback resistance now also grants +35% Debuff Resistance ontop of the 35% Bullet and Spirit Resistance- Urn comeback resistance aura reduced from 60m to match the 20m progress radius- Drop off location is above the bridges on the side lanes, rather than below.