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    12-06-2026Balance Update▲ 6 buffed● 6 adjusted▼ 7 nerfed

    Minor Update - 06-11-2026

    19 Heroes0 ItemsView on Steam

    Patch Analytics

    Major Patch

    Balanced patch - buffs and nerfs are roughly equal.

    Buff 43%Nerf 42%

    Based on hero change distribution · 15% adjustments

    Total Changes

    82

    across heroes, items & general

    Roster Impact

    50%

    of heroes touched this patch

    Hero Impact Overview

    Buffed · 6

    Calico
    +6Calico
    Apollo
    +7Apollo
    Bebop
    +3Bebop
    Infernus

    Buffed Heroes

    (6)
    Apollo
    Buff
    Apollo
    7 changes

    ▲Disengaging Sigil velocity increased by 50%

    ▲Disengaging Sigil now allows input to alter the direction apollo launches himself (A/D biases to the left/right and W/S affect how much backwards motion is applied

    ▲Flawless Advance now allows Apollo to parry during it

    ●Disengaging Sigil velocity's vertical:horizontal ratio changed from 1.5:1 to 1:1

    ●Disengaging Sigil T1 changed from "+30 Damage" to "Gain +25% Fire Rate and Bullet Speed for 8s"

    Disengaging Sigil T2 changed from "Gain +30% Fire Rate and +50% Bullet Speed for 10s" to "On Player Hit: +1 Stamina restored and resets Air Jump/Dash limit"

    Adjusted Heroes

    (6)
    Graves
    Adjust
    Graves
    4 changes

    ▲Jar of Dead bounty increased from 5+0.25/boon to 7+0.5/boon

    ▼Jar of Dead collection rate reduced by 20% (takes longer to gain a charge)

    ▼Jar of Dead damage reduced from 17+0.27 to 16+0.25

    ▼Grasping Hands T3 Immobilize duration reduced from +1s to +0.75s

    Holliday

    Nerfed Heroes

    (7)
    Doorman
    Nerf
    Doorman
    2 changes

    ▼Call Bell explosion damage spirit scaling reduced from 1.3 to 1.2

    ▼Call Bell T3 spirit scaling reduced from 0.4 to 0.35

    Grey Talon
    Nerf

    General Changes

    (8)

    •Urn give up time reduced from 75s to 60s

    •Urn bounty reduced by 10% (unreduced for trailing team)

    •Breakables health permanent bonus reduced from 15/25/35 to 15/20/30 for level 1/2/3

    •Kill comeback bounty values increased by 8%

    •Street Brawl: All ability and item range/radius values are reduced by 10%

    •Opening Rounds: Conditional Weapon Damage bonus reduced from 30% to 25%

    •Opening Rounds: Spirit Power increased from +4 to +7

    •Arcane Surge: Fixed various cases with the bonuses not working

    Avg / Hero

    3.9

    changes per impacted hero

    Most Buffed

    Calico

    6 buffs

    Most Nerfed

    Grey Talon

    4 nerfs

    Most Impacted

    Holliday

    10 total changes

    +2
    Infernus
    Viscous
    +2Viscous
    Vindicta
    +1Vindicta

    Nerfed · 7

    Grey Talon
    -4Grey Talon
    Pocket
    -3Pocket
    Doorman
    -2Doorman
    Seven
    -3Seven
    Silver
    -2Silver
    Ivy
    -1Ivy
    Shiv
    -1Shiv

    Mixed · 6

    Graves
    ~4Graves
    Holliday
    ~10Holliday
    McGinnis
    ~4McGinnis
    Paige
    ~4Paige
    Victor
    ~6Victor
    Warden
    ~9Warden
    ●

    ●Disengaging Sigil T3 changed from "On Player Hit: +2 stamina restored and reset Air Jump/Dash limit" to "Recast within 4s"

    Bebop
    Buff
    Bebop
    3 changes

    ▲Exploding Uppercut T3 increased from +17% Missing Health to +18%

    ▲Fixed Sticky Bomb T3 duration ending once the bomb went off rather than the 5s duration

    ●Sticky Bomb T3 changed from "On Cast: +5m Move Speed and +20% Fire Rate for 5s" to "On Cast: +5m Move Speed and +25% Debuff Resistance for 6s" (applies retroactively)

    Calico
    Buff
    Calico
    6 changes

    ▲Gloom Bombs melee resist debuff now stacks additively

    ▲Gloom Bombs T2 increased from -5% Melee Resist for 5s to -6% for 6s

    ▲Gloom Bombs melee resist now applies on impact rather than explosion

    ▲Return to Shadows damage increased from 140 to 150

    ▲Return to Shadows T2 damage increased from +65 to +75

    ▲Return to Shadows T3 heal increased from 350 to 450

    Infernus
    Buff
    Infernus
    2 changes

    ▲Fixed Afterburn Max duration refreshing not properly accounting for both Debuff Resist and +Ability Duration

    ▲Fixed Concussive Combustion cooldown not updating when getting the T2 or other CD reducing items when the ability is on cooldown

    Viscous
    Buff
    Viscous
    2 changes

    ▲Puddle Punch T2 increased from +40% Lifesteal to +60%

    ▲Goo Ball T2 now also increases Bullet and Spirit Resist by +10%

    Vindicta
    Buff
    Vindicta
    1 changes

    ▲Assassinate Max Bonus Damage spirit scaling increased from 1.7 to 2.0

    Adjust
    Holliday
    10 changes

    ▲Powder Keg now has an alt cast behavior to place the barrel at her feet

    ▲Powder Keg various improvements to the launch angles, velocities and feel of casting

    ▲Powder Keg now starts with 2 charges

    ▲Fixed various issues with placing bounce pad on elevated areas

    ▼Powder Keg Charge Time increased from 3.5s to 7s

    ▼Powder Keg spirit scaling reduced from 1.6 to 1.4

    ▼Bounce Pad landing radius reduced from 12m to 9m

    ●Powder Keg T2 changed from "+58 Damage" to "+1 Charge"

    ●Powder Keg T3 changed from "+2 Charges and +0.4s Displacement" to "+100 Damage, +0.5 Spirit Scaling and -5s Charge Time"

    ●Bounce Pad T3 changed from "+68 Stomp Damage and Improved Spirit Scaling" to "+0.7s Stomp Stun" (only triggers from Holliday)

    McGinnis
    Adjust
    McGinnis
    4 changes

    ▲Fixed some rare cases where Heavy Barrage would stop working

    ▼Mini Turrets T3 Fire Rate reduced from +30% to +25%

    ▼Heavy Barrage DPS reduced from 22.5 to 21

    ●Mini Turret DPS rescaled from 30+0.39 to 24+0.42 (break even at 200 spirit power)

    Paige
    Adjust
    Paige
    4 changes

    ▲Rallying Charge T2 increased from -30s Cooldown to -50s

    ▲Plot Armor barrier spirit scaling increased from 1.3 to 1.5

    ▲Plot Armor T3 barrier spirit scaling increased from +0.3 to +0.5

    ▼Rallying Charge distance for max amp reduced from 350m to 250m

    Victor
    Adjust
    Victor
    6 changes

    ▲Aura of Suffering T3 now also increases radius by +1m

    ▲Shocking Reanimation T3 increased from +150 Damage to +175

    ▼Aura of Suffering radius reduced from 9m to 8m

    ▼Shocking Reanimation cooldown increased from 230s to 240s

    ▼Shocking Reanimation T3 reduced from -120s Cooldown to -110s

    ●Fixed some client performance issues when using Aura of Suffering

    Warden
    Adjust
    Warden
    9 changes

    ▲Willpower spirit scaling increased from +0.5 to +0.8

    ▲Binding Word T3 reduced from -18s Cooldown to -14s

    ▲Last Stand lifesteal increased from 65% to 75%

    ▲Last Stand T2 increased from -30s Cooldown to -35s

    ▲Last Stand T3 increased from +3s Duration to +4s

    ▼Bullet falloff reduced from 20m->58m to 18m->47m

    ▼Alchemical Flask spirit scaling reduced from 0.73 to 0.63

    ▼Alchemical Flask T2 reduced from +40 Damage to +35

    ▼Alchemical Flask T2 increased from -20% Weapon Damage to -25%

    Grey Talon
    4 changes

    ▼Gun cycle time increased from 0.5775 to 0.6 (~4% DPS nerf)

    ▼Bullet damage growth reduced from +1.0 to +0.85

    ▼Rain of Arrows cooldown increased from 22s to 23s

    ▼Rain of Arrows T2 reduced from -13s Cooldown to -12s

    Ivy
    Nerf
    Ivy
    1 changes

    ▼Fixed a bug where Stone Form could sometimes do significantly more damage than intended

    Pocket
    Nerf
    Pocket
    3 changes

    ▼Bullet damage growth reduced from +0.2 to +0.16

    ▼Flying Cloak T3 reduced from -13s Cooldown to -12s

    ▼Affliction now does half damage on objectives

    Seven
    Nerf
    Seven
    3 changes

    ▼Bullet damage growth reduced from 0.337 to 0.24

    ▼Power Surge T3 reduced from +12s Duration to +10s

    ●Storm Cloud now hits breakables

    Shiv
    Nerf
    Shiv
    1 changes

    ▼Killing Blow now has +30% more cooldown whenever it does not impact a player

    Silver
    Nerf
    Silver
    2 changes

    ▼Lycan Curse cooldown increased from 40s to 70s

    ▼Lycan Curse T3 no longer heals