Objectives Reference
ExperimentalBase health, resists, DPS and soul values for every non-hero combat target in Deadlock - troopers, guardians, walkers, shrines, the Patron, jungle neutrals and the Mid-Boss - read straight from the live game-data API rather than a hand-maintained sheet.
Live from the Deadlock game-data API - updated 9/6/2026, 8:27:02 PM
Simulate hero DPS against these targetsLive from the Deadlock game-data API, revalidated hourly. Two figures on this page are community estimates rather than live numbers - Mid-Boss health and Walker DPS are not exposed by the API, so they fall back to documented values and are marked est. above.
Guardian, Walker and the Mid-Boss also have a resist that decays under sustained fire - the value shown is the fresh, undamaged starting point, so time-to-kill against them is a ceiling, not a floor.