Another Manufactured Crisis's avatar

Another Manufactured Crisis

Player

Steam ID: 76561197976211333

Normal matches only (1,255)

Match Statistics

Based on last 1255 matches

~35m/match
B+
79
LOCKBLAZE
Very Good

Win Rate

48.1%

604 Wins
651 Losses

Key Performance

KDA Ratio

4.49

â–² 52.7%

Most Kills

34

Average KDA

8.7/3.6/7.6

Last Hits per Minute

6.0

â–² 3.7%

Net Worth per Min

1178

â–² 13.9%

Per Minute Stats

Kills/min

0.24

Deaths/min

0.10

Assists/min

0.21

Denies/min

0.32

Win Rate by Game Duration

≤20 min

55.1%

(27/49)

21-30 min

49.2%

(127/258)

31-40 min

46.9%

(255/544)

>40 min

48.3%

(195/404)

All Time Stats

Total Kills

10,871

Total Assists

9,491

Total Denies

14,480

Total Last Hits

268,528

Total Souls

53,141,355

Hero Performance

Most Played Heroes

Grey Talon
Grey TalonMarksman
987 games
50.5%
Vyper
VyperAssassin
91 games
36.3%
Vindicta
VindictaMarksman
45 games
33.3%

Best Win Rates(min. 3 games)

Seven
SevenMystic
13 games
61.5%
Haze
HazeAssassin
9 games
55.6%
Grey Talon
Grey TalonMarksman
987 games
50.5%

Performance Tracker

Recent game analysis & trends

Last 10 matches

Performance Status

inconsistent

High performance variance

Current win streak: 2 games

Win rate: 50% (5/10)

Average KDA: 9.60

Average deaths: 3.2 per game

Last hits: 168 per game

Recent KDA has declined by 24.5%

Recent win rate has improved by 20%

Performance Analytics

Win Rate
50%
Avg KDA
9.60
Last Hits
168
Farm/Min
5.0
Game Duration
33.7m
Consistency
Low
KDA Trend (Recent vs Older)
-24.5%
K/D/A
11.3/3.2/8.5
NW/Min
125
Denies
8.3

Performance Insights

Playstyle Analysis

Performance characteristics

CARRY
ECONOMY
FRONTLINE
UTILITY
OBJECTIVES
AGGRESSION
ECONOMY: 100%
OBJECTIVES: 100%
FRONTLINE: 75%

Player Archetype

Playstyle and strengths

Primary Archetype

Aggressive Initiator

86% confidence

Performance Metrics

Aggression
91%
Team Play
46%
Objective Focus
89%
Survival
66%
Utility
72%

Strengths

  • Excellent combat aggression
  • Great objective control
  • Effective utility usage

Areas to Improve