Match Statistics
~29m/match
3.5%
4.01
KDA Ratio
34
Most Kills
7.3/4.7/11.4
Average KDA
Per Minute Stats
Kills/min
0.25
Deaths/min
0.16
Assists/min
0.39
Denies/min
0.25
Last Hits/min
5.35
Net Worth/min
1,261
All Time Stats
Total Kills
22.4K
Total Deaths
14.3K
Total Assists
34.8K
Total Denies
22.1K
Total Last Hits
476.2K
Total Souls
112.2M
Win Rate by Game Duration
<20m
150W / 96L61.0%
20-30m
818W / 640L56.1%
30-40m
616W / 546L53.0%
>40m
110W / 77L58.8%
Hero Performance
Most Played Heroes
Ivy
Marksman
957 games
60.8% WR
Yamato
Assassin
408 games
59.1% WR
Mo and Krill
Brawler
313 games
48.9% WR
Best Win Rates (min. 3 games)
Grey Talon
Marksman
77.8%
9 games
Lady Geist
Mystic
75.0%
4 games
Lash
Assassin
66.7%
3 games
Performance Tracker
Recent game analysis & trends
3053 matches
Declining
Declining
Performance Status
- Win rate: 55% (1694/3053)
- Average KDA: 4.01
- Average deaths: 4.7 per game
- Last hits: 156 per game
- Recent KDA has declined by 21.9%
- Recent win rate has declined by 22%
Performance Analytics
Win Rate
55%
Avg KDA
4.01
Last Hits
156
Farm/Min
5.4
Game Duration
29.1m
Consistency
Low
KDA Trend (Recent vs Older)
-21.9%Performance Decline
Recent games show declining metrics. Review recent matches for patterns and consider adjusting playstyle or hero pool. Focus on reducing deaths and improving farm efficiency.
Playstyle Analysis
CARRY
ECONOMY
FRONTLINE
UTILITY
OBJECTIVES
AGGRESSION
Economy: 100%
Carry: 79%
Utility: 78%
Carry
Kills Per Match7.33
K/D Ratio1.57
Net Worth/Min1,261
Economy
Last Hits/Min5.35
Net Worth/Min1,261
Efficiency235.6
Frontline
Deaths Per Match4.67
KDA Rating4.01
A/D Ratio2.44
Utility
Assists Per Match11.4
A/K Ratio1.56
Denies Per Match7.23
Objectives
Last Hits Per Match156.0
Denies Per Match7.23
Farming Dominance163.2
Aggression
Kills Per Match7.33
Avg Game Length29.1m
Aggression Index0.25
Primary Archetype
Objective Specialist
77%
Confidence
Performance Metrics
Aggression87%
Team Play64%
Objective Focus95%
Survival33%
Utility78%
Strengths
Excellent combat aggression
Great objective control
Areas to Improve
Dies too frequently
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