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Steam ID: 76561198084379969

Match Statistics
~33m/match
39.6%
2.73
KDA Ratio
38
Most Kills
9.2/7.2/10.5
Average KDA
Per Minute Stats
Kills/min
0.28
Deaths/min
0.22
Assists/min
0.32
Denies/min
0.16
Last Hits/min
5.60
Net Worth/min
1,178
All Time Stats
Total Kills
12.1K
Total Deaths
9.4K
Total Assists
13.7K
Total Denies
6.9K
Total Last Hits
242.9K
Total Souls
51.1M
Win Rate by Game Duration
<20m
39W / 34L53.4%
20-30m
195W / 169L53.6%
30-40m
338W / 295L53.4%
>40m
119W / 121L49.6%
Hero Performance
Most Played Heroes
Lash
Assassin
509 games
54.2% WR
Haze
Assassin
375 games
54.4% WR
Apollo
Assassin
96 games
58.3% WR
Best Win Rates (min. 3 games)
Mirage
Assassin
75.0%
4 games
Apollo
Assassin
58.3%
96 games
Abrams
Brawler
58.3%
12 games
Performance Tracker
Recent game analysis & trends
1310 matches
Declining
Declining
Performance Status
- Win rate: 53% (691/1310)
- Average KDA: 2.73
- Average deaths: 7.2 per game
- Last hits: 185 per game
- Recent KDA has declined by 5.7%
- Recent win rate has declined by 43%
Performance Analytics
Win Rate
53%
Avg KDA
2.73
Last Hits
185
Farm/Min
5.6
Game Duration
33.1m
Consistency
Low
KDA Trend (Recent vs Older)
-5.7%Performance Decline
Recent games show declining metrics. Review recent matches for patterns and consider adjusting playstyle or hero pool. Focus on reducing deaths and improving farm efficiency.
Playstyle Analysis
CARRY
ECONOMY
FRONTLINE
UTILITY
OBJECTIVES
AGGRESSION
Economy: 98%
Objectives: 93%
Carry: 75%
Carry
Kills Per Match9.20
K/D Ratio1.28
Net Worth/Min1,178
Economy
Last Hits/Min5.60
Net Worth/Min1,178
Efficiency210.2
Frontline
Deaths Per Match7.21
KDA Rating2.73
A/D Ratio1.45
Utility
Assists Per Match10.5
A/K Ratio1.14
Denies Per Match5.27
Objectives
Last Hits Per Match185.5
Denies Per Match5.27
Farming Dominance190.7
Aggression
Kills Per Match9.20
Avg Game Length33.1m
Aggression Index0.28
Primary Archetype
Aggressive Initiator
78%
Confidence
Performance Metrics
Aggression90%
Team Play64%
Objective Focus88%
Survival30%
Utility66%
Strengths
Excellent combat aggression
Great objective control
Areas to Improve
Dies too frequently
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