13,538 Views
Bulgariaz Most Wanted
VerifiedPremium

Match Statistics
~34m/match
6.5%
3.78
KDA Ratio
38
Most Kills
8.1/4.9/10.5
Average KDA
Per Minute Stats
Kills/min
0.24
Deaths/min
0.15
Assists/min
0.31
Denies/min
0.12
Last Hits/min
4.64
Net Worth/min
1,125
All Time Stats
Total Kills
16.1K
Total Deaths
9.7K
Total Assists
20.7K
Total Denies
8.2K
Total Last Hits
307.8K
Total Souls
74.7M
Win Rate by Game Duration
<20m
85W / 77L52.5%
20-30m
202W / 227L47.1%
30-40m
469W / 497L48.6%
>40m
209W / 214L49.4%
Hero Performance
Most Played Heroes
Mirage
Assassin
456 games
48.5% WR
Lash
Assassin
426 games
49.3% WR
Holliday
Marksman
185 games
45.4% WR
Best Win Rates (min. 3 games)
Paige
Mystic
71.4%
7 games
Abrams
Brawler
68.2%
22 games
Victor
Brawler
66.7%
6 games
Performance Tracker
Recent game analysis & trends
1980 matches
Declining
Declining
Performance Status
- Win rate: 49% (965/1980)
- Average KDA: 3.78
- Average deaths: 4.9 per game
- Last hits: 155 per game
- Recent KDA has declined by 19.6%
Performance Analytics
Win Rate
49%
Avg KDA
3.78
Last Hits
155
Farm/Min
4.6
Game Duration
33.5m
Consistency
Low
KDA Trend (Recent vs Older)
-19.6%Performance Decline
Recent games show declining metrics. Review recent matches for patterns and consider adjusting playstyle or hero pool. Focus on reducing deaths and improving farm efficiency.
Playstyle Analysis
CARRY
ECONOMY
FRONTLINE
UTILITY
OBJECTIVES
AGGRESSION
Economy: 94%
Objectives: 78%
Carry: 70%
Carry
Kills Per Match8.13
K/D Ratio1.65
Net Worth/Min1,125
Economy
Last Hits/Min4.64
Net Worth/Min1,125
Efficiency242.6
Frontline
Deaths Per Match4.92
KDA Rating3.78
A/D Ratio2.13
Utility
Assists Per Match10.5
A/K Ratio1.29
Denies Per Match4.14
Objectives
Last Hits Per Match155.5
Denies Per Match4.14
Farming Dominance159.6
Aggression
Kills Per Match8.13
Avg Game Length33.5m
Aggression Index0.24
Primary Archetype
Aggressive Initiator
Secondary Archetype
Team Supporter
79%
Confidence
Performance Metrics
Aggression89%
Team Play66%
Objective Focus73%
Survival37%
Utility58%
Strengths
Excellent combat aggression
Great objective control
Areas to Improve
Dies too frequently
Advertisement






