Match Statistics
~34m/match
1.9%
2.56
KDA Ratio
30
Most Kills
6.7/6.3/9.4
Average KDA
Per Minute Stats
Kills/min
0.20
Deaths/min
0.19
Assists/min
0.28
Denies/min
0.13
Last Hits/min
5.19
Net Worth/min
1,037
All Time Stats
Total Kills
9.9K
Total Deaths
9.3K
Total Assists
14.0K
Total Denies
6.6K
Total Last Hits
259.4K
Total Souls
51.8M
Win Rate by Game Duration
<20m
42W / 48L46.7%
20-30m
173W / 224L43.6%
30-40m
321W / 357L47.3%
>40m
176W / 148L54.3%
Hero Performance
Most Played Heroes
Vindicta
Marksman
179 games
53.1% WR
Lash
Assassin
136 games
52.2% WR
Mirage
Assassin
118 games
46.6% WR
Best Win Rates (min. 3 games)
Mo and Krill
Brawler
62.5%
16 games
Calico
Assassin
62.5%
24 games
Ivy
Marksman
60.0%
35 games
Performance Tracker
Recent game analysis & trends
1489 matches
Declining
Declining
Performance Status
- Current loss streak: 6 games
- Win rate: 48% (712/1489)
- Average KDA: 2.56
- Average deaths: 6.3 per game
- Last hits: 174 per game
- Recent KDA has declined by 13.3%
Performance Analytics
Win Rate
48%
Avg KDA
2.56
Last Hits
174
Farm/Min
5.2
Game Duration
33.5m
Consistency
Low
KDA Trend (Recent vs Older)
-13.3%Performance Decline
Recent games show declining metrics. Review recent matches for patterns and consider adjusting playstyle or hero pool. Focus on reducing deaths and improving farm efficiency.
Playstyle Analysis
CARRY
ECONOMY
FRONTLINE
UTILITY
OBJECTIVES
AGGRESSION
Economy: 87%
Objectives: 87%
Utility: 70%
Carry
Kills Per Match6.66
K/D Ratio1.06
Net Worth/Min1,037
Economy
Last Hits/Min5.19
Net Worth/Min1,037
Efficiency199.7
Frontline
Deaths Per Match6.27
KDA Rating2.56
A/D Ratio1.49
Utility
Assists Per Match9.38
A/K Ratio1.41
Denies Per Match4.44
Objectives
Last Hits Per Match174.2
Denies Per Match4.44
Farming Dominance178.6
Aggression
Kills Per Match6.66
Avg Game Length33.5m
Aggression Index0.20
Primary Archetype
Aggressive Initiator
Secondary Archetype
Objective Specialist
67%
Confidence
Performance Metrics
Aggression74%
Team Play63%
Objective Focus66%
Survival36%
Utility47%
Strengths
Excellent combat aggression
Areas to Improve
Dies too frequently
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