DojiDolce's avatar

DojiDolce

Player

Steam ID: 76561199588337325

Normal matches only (131)

Match Statistics

Based on last 131 matches

~33m/match
C
45
LOCKBLAZE
Below Average

Win Rate

42.7%

56 Wins
75 Losses

Key Performance

KDA Ratio

0.63

â–² 3.4%

Most Kills

9

Average KDA

2.2/11.6/5.1

Last Hits per Minute

3.6

â–¼ 15.0%

Net Worth per Min

778

â–¼ 3.6%

Per Minute Stats

Kills/min

0.06

Deaths/min

0.35

Assists/min

0.15

Denies/min

0.01

Win Rate by Game Duration

≤20 min

46.2%

(6/13)

21-30 min

40.0%

(14/35)

31-40 min

47.8%

(22/46)

>40 min

37.8%

(14/37)

All Time Stats

Total Kills

286

Total Assists

667

Total Denies

47

Total Last Hits

15,977

Total Souls

3,427,315

Hero Performance

Most Played Heroes

The Magnificent Sinclair
The Magnificent SinclairMystic
92 games
47.8%
Holliday
HollidayMarksman
14 games
35.7%
Pocket
PocketAssassin
8 games
25.0%

Best Win Rates(min. 3 games)

The Doorman
The DoormanMystic
3 games
66.7%
Paradox
ParadoxMarksman
4 games
50.0%
The Magnificent Sinclair
The Magnificent SinclairMystic
92 games
47.8%

Performance Tracker

Recent game analysis & trends

Last 10 matches

Performance Status

inconsistent

High performance variance

Win rate: 60% (6/10)

Average KDA: 1.10

Average deaths: 10.0 per game

Last hits: 102 per game

Recent KDA has declined by 25.6%

Recent win rate has improved by 40%

Performance Analytics

Win Rate
60%
Avg KDA
1.10
Last Hits
102
Farm/Min
3.2
Game Duration
32.4m
Consistency
High
KDA Trend (Recent vs Older)
-25.6%
K/D/A
1.7/10.0/7.0
NW/Min
89
Denies
0.2

Performance Insights

Playstyle Analysis

Performance characteristics

CARRY
ECONOMY
FRONTLINE
UTILITY
OBJECTIVES
AGGRESSION
UTILITY: 100%
ECONOMY: 65%
CARRY: 61%

Player Archetype

Playstyle and strengths

Primary Archetype

Objective Specialist

46% confidence

Performance Metrics

Aggression
22%
Team Play
31%
Objective Focus
62%
Survival
7%
Utility
31%

Strengths

    Areas to Improve

    • Could be more aggressive in fights
    • Could improve team participation
    • Dies too frequently
    • Could improve utility impact